New Druid Forms2010-02-20 00:00:00(Hybrid IMO)
Death Knight-Can DPS or tank in any talent tree (each one focuses on a different aspect Blood=parry Frost=can absorb ALOT of dg Unholy=(from what i have been told) is more focused on all three primarily avoiding the dmg completely (dodge and parry)and can AoE tank effectively...
It may SEEM like some classes have more than the others but that is
because of how it is listed...but if you were to give a druid the ability to tame beasts and such why make a hunter? or a warlock? The druid could EASILY keep the pet alive by stacking HoTs on it and take zero dmg....if you want to have a certain aspect then make the class that has said aspect..you want to tank Make a druid warrior paladin or Death Knight....DpS (any class can DPS nicely if done up right it all depends on how you would like to do it so there is no reason to go into that)...If you wanna heal make a pally, shammy, druid or priest...if you want a pet make a warlock hunter or Unholy DK (although the ghouls are not as strong as a hunters or a Warlocks pet)....It'd be nice if there were a fully combat-capable aquatic form instead of just a travel-only (and auto attack) aquatic form.
Perhaps something based on the hydra or, not quite as preferable, a crocolisk.
Outside of that single instance, however, the current forms cover healing, magical DPS, physical DPS, and tank, the 4 primary roles that other professions' primary role is to fill one or two slots of.
The only other role I can think of would, in some respects, be more of a tchotchke role than anything else. A chimaera (or similar flying beast) form for aerial combat without gnomish (or goblin) devices.
All that aside, one form I wouldn't mind seeing would be a gorilla. Of course the only problem with that one that I see is that if it's done badly the tauren gorilla might look like the "bull alien" from the Aliens s...
Gearflation2009-09-19 00:00:00the Rings beta (random, not
because of my position here at TTH). When I receive a beta invite I tend to "test" rather than play. It's a double-edged sword as it ruins my ability to review the game in the future, but does allow me a glimpse into the minds of the development team as I watch what aspects of their title receive attention during the pre-release final building phase. What a team is concerned about during this phase tells much about what direction a game will take post-release.
LotRO is already a more polished game than many titles are at release. It has a certain World of Warcraft flavour blended with the spice of its Lord of the Rings background. The more ...